You start as a king in a lowly kingdom with only a few followers, but as you grow and build and conquer your kingdom gets bigger and more glorious! There are only a few townsfolk at first, but over the course of the game you'll gather well over 100, and each of them has their own unique name and can fall in love with other townsfolk. You send them into various structures you build to give them different jobs such as soldier, ranger, chef, merchant, carpenter, and so on. Some of these jobs let your townsfolk build certain things as you explore the map with them, or fight enemies, or unlock areas of the map.
|Look at all those loyal followers!|
|The inconspicuous Onii|
|Watch out for those giant mushrooms! They're more terrifying than they sound!|
|All the Kingdom's are ripe for the conquering! ...er, I mean, Unifying!|
Little King's Story did have a bit of frustrating elements. Sometimes the enemies and bosses are incredibly forgiving - instant kill knockouts that kill half or nearly all of your men left me in disbelief more than a few times. Mouth agape, I simply had to make sure I never let that happen again. Targeting enemies can be painful at times especially if they're close together or near other target-able things. Lastly, making sure all your followers stay together can be a pain at times, especially through narrow areas, and sometimes people fall way behind or are lost - though using the "evade" maneuver does relieve this a little bit.
Little King's Story was a joy to play despite it's few frustrations, but this little king would recommend it to anyone who enjoyed Pikmin or other games featuring unit management, exploration, and whimsy. It's time to move onto other video game pastures - next up, I think I'll take a crack at completing my Xenoblade Chronicles playthrough. :)